Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2690
|
Posted - 2016.11.28 12:54:58 -
[1] - Quote
I fully support this service. We need more real fighters teaching the stuff you don't find on wikis, FAQs, etc.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2694
|
Posted - 2016.11.29 11:42:11 -
[2] - Quote
Mobadder Thworst wrote:Today's thought: If you are using a MWD with short range guns, a scram, or a web... you better be prepared for your opponent's scram to turn off your MWD... and then for your opponent to have full maneuver freedom.
See, a MWD turns off when someone hits you with a scrambler... leaving you at mosey-speed.
If you can't think of an occasion when you want your opponent to have full authority of engagement range, you probably ought not combine a MWD with any plan that requires getting closer to a target than 15k. (There are some scenarios where this makes sense, but make sure you have thought it through). +1 This is the eternal* conundrum of short range guns: you need to close range quickly, but you also need to maintain relative mobility once you get there even if your MED gets shut off.
When packing short range guns, dual web or dual prop is your friend. I never really got good at flying blaster boats until I learned this. (Of course, when Tiericide came along and gave the Thorax a fourth midslot, that certainly helped too....)
*Well, it's not eternal strictly speaking. Scrams didn't always used to shut down MWDs. But you get the idea.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2696
|
Posted - 2016.11.29 15:13:54 -
[3] - Quote
Mobadder Thworst wrote:Serendipity, Leto, Noragen, and Bronson - Thanks for the vouches. If I say anything stupid, please correct it. Of course. I'll try not to add my 0.02 ISK too often. This is your thread after all. 
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2704
|
Posted - 2016.12.01 21:48:37 -
[4] - Quote
Oh look, someone going fast and straight to kill traversal.
Comically.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2706
|
Posted - 2016.12.01 22:48:12 -
[5] - Quote
OR YOU'LL SLINGSHOT YOURSELF OUT OF THE ******* SOLAR SYSTEM
These videos are hysterical....
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2715
|
Posted - 2016.12.05 15:13:24 -
[6] - Quote
Mobadder Thworst wrote:Most people use a single module to balance that lowest resist, and then use modules that affect all resists after that. Typically, that doesn't quite balance the lowest resist. As such, I recommend using ammo that does EM damage on shield tanks (Caldari and Minmatar) and explosive damage on armor tanks (Amarr and Galente). Two minor additions to a great post:
First, don't underestimate thermal damage for shield tanks or kinetic for armor tanks. If your target is using an actual resist mod instead of a resist rig to fill their primary hole (EM/Explosive), then their secondary hole (Thermal/Kinetic) may be bigger.
Second, T2 resists on your target can throw all of this straight to hell. Using explosive damage against Sacrilege or EM damage against a Broadsword will not go over too well.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2750
|
Posted - 2016.12.09 14:51:47 -
[7] - Quote
Mobadder Thworst wrote:Noragen Neirfallas wrote:Timers get extreamly complicated in highsec with Logi How so? It's just a suspect timer now as far as I can tell. Am I missing something? It has been a long time since I used any. If you offer any targeted remote assistance (remote reps, ReSeBo, etc.) to a ship with a Limited Engagement (LE), you will go suspect. Note that this only applies in Empire space as LEs don't exist in nullsec or wormholes.
However, there is a catch: if the LE starts mid-cycle, you don't go suspect unless you allow the modules to cycle again. If you set your safety to green, the safety system will prevent the modules from re-cycling and flagging you suspect. This is particularly useful for camps where you have a support ship ReSeBo-ing the crap out of tackle*: the tackle gets flagged (either suspect, criminal, or just an LE depending on the situation) but the support ship doesn't.
Things I haven't brushed up on since coming back:
If you remote assist someone involved in a war that you are not a part of, you go suspect regardless of LEs. (I'm 99% this is still true as it would have been a "big deal" to have changed it.)
Even if you and a friend both have an LE against the same player, you will go suspect if you remote assist your friend. (This is a really nuanced edge case and I haven't tested it ever, but it makes sense to work this way.)
*Or ships with massive alpha, because why tackle something that's dead, amirite?
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2760
|
Posted - 2016.12.13 13:26:09 -
[8] - Quote
Random story: this weekend I was in a FW zone in a Crucifier (kitey MWD turret disruptor fit). I landed on a novice 'plex gate and D-Scan showed a Kestrel in the 'plex. I accidentally hit "activate gate" instead of "orbit" (I was waiting for reinforcements) and my immediate thought was "Well, I'm humped."
I land, the Kestrel is about 5k off of me, and I overheat my MWD and immediately burn away from him. My MWD is only active for a second before I get scrammed but it was enough. I manage to drift out of scram range for just a moment and immediately started spamming warp.
I got out with 3% structure and said a quick thank you prayer to RNGesus.
Moral of the story: Overheat! If that kestrel had overheated his scram, or if I hadn't overheated my MWD, I almost certainly wouldn't have gotten away.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2775
|
Posted - 2016.12.19 14:02:24 -
[9] - Quote
I have used a similar tactic with sentry boats. Land, deploy sentries, and orbit one of them. It keeps me in roughly the same place and able to quickly scoop my drones, but it also keeps me moving so it's harder to apply damage to me.
I looked at the math behind this years ago but I can't be arsed to dig it up. Basically, it works, but I don't have qualitative figures to back me up, just experience.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2787
|
Posted - 2016.12.29 14:22:00 -
[10] - Quote
Can I add one of my own?
Never underestimate T1 EWar ships. Many of them have EWar bonuses (particularly, range bonuses) that their T2 counterparts lack.
Want to build the ultimate damp sniper? Stick with a Celestis.
Need an ECM platform with 100km of optimal? Hop in that Scorpion.
Dying to muck up someone's tracking at ranges that would make a Naga jealous? Better get a Cruicifier.
T1 EWar: Range Tank Edition.
Relatively Notorious By Association
My Many Misadventures
I predicted FAUXs
|
|
|